After just one day, you walk away with...
Clarity and team alignment on the architecture of your product
Strategy of how you need to structure a feature
Basic sketches of your wireframes that you can quickly prototype and test
A visual map of various pieces of your product - encompassing needs for every department
No, it's not a get-rich-quick pyramid scheme or snake oil - It's called OOUX (Object-Oriented User Experience)
It a phase that sits neatly between user investigation and design part of the product process.
OOUX hones in on your customer's mental model, and makes sure the products you make actually follow.
One day is enough to get a taste of your product or a specific feature mapped out.
Highly recommended to go deeper beyond the one day, but it's enough to cover the fundamental building blocks of your product. You can see for yourself!
I've crafted a "UX in a Bottle" workshop specifically for teams that value getting requirements quickly and thoroughly. Ideally for teams that don't have their own UX designer on board!
No fluff, no BS, very hands-on workshop for your whole team to dig into your product.
Your whole team can come! This is not just for founders, or developers, or product people - it's actually better if you have all kinds of teammates there. Yes, even sales and marketing can come too.
Roll up your sleeves, we need your undivided attention for the entirety of the workshop to make sure it's effective - no multi-tasking!
I love working with clients on projects doing really in-depth OOUX and UX strategy, as well as helping with the design aspects like wireframes, user flows, user testing, and the rest of the UX process.
If your team wants to dig deeper and end up with an extensive look into your product, happy to help!
We can do a workshop series, or on-going collaboration. Or if you just need a consistent UX partner, I'm your gal.
Let's use an example of a tool that manages soccer games.